I currently work for a game company, Radiant Machine, that is part of a larger company, SolutionsIQ. Sadly, SolutionsIQ has decided to close it's gaming division after we finish our current project for Wizards of the Coast. I'm not sure why they've decided to do this, but for whatever their reasons, the short of it is I'm looking for opportunities elsewhere. My latest resume is here. Any leads would be much appreciated.
In better news, I met up with some fellow Seattle indies last Saturday night and had a blast! Attendees included Amanda Fitch and Bryce Jonasson from Amaranth Games and Keith Sink from Piddlepup Games. I'm more pumped than ever to finish up Caster and have it ready for Casual Connect in July!
Thursday, February 07, 2008
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About Me
- Mike D. Smith
- I am a full time video game developer and a part time indie developer. I have a wonderful wife and 3 kids.
2 comments:
So did Wizards pull the plug on Gleemax because of problems on Radiant's end, or did they drop the ball in giving you guys proper specs and not knowing what they wanted?
I'm not sure about the reasons behind Wizards closing up Gleemax. Radiant machine was pretty much work for hire, so it's hard to say what Wizards motivation was. Frankly I would just take them at their word as far as their explanation goes.
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