Friday, October 27, 2006

The Hat has been Thrown!

Here it is. This is my milestone schedule for completing Caster in exactly one year from today.


Schedule Time in Weeks Deadline



Milestone 1: All game mechanics in. Player movement, terrain modifiers, player attacks, upgrade system, difficulty settings, game modes. 4 11/25/06
Milestone 2: All enemy types in with placeholder art. 4 12/23/06
Milestone 3: All bosses in with placeholder art. 2 01/06/07
Milestone 4: All levels in with placeholder art. 4 02/03/07
Milestone 5: Sound and music in and working with placeholder for all sound effects and music. 1 02/10/07
Milestone 6: Nag screens, purchase encouragement methods. 1 02/17/07



Milestone 7: Game mechanics polished. 2 03/03/07
Milestone 8: Character and all enemies polished with final art. 8 04/28/07
Milestone 9: All bosses polished with final art. 4 05/26/07
Milestone 10: All levels polished. Names, textures, terrain types, props. 4 06/23/07
Milestone 11: Final sound and music polish. 1 06/30/07
Milestone 12: Front end art and polish for all screens. Including fonts. 4 07/28/07
Milestone 13: Talking heads. And story polish for all levels. 4 08/25/07
Milestone 14: Web site update and purchase methods. Forum. 1 09/01/07
Milestone 15: Cut scenes in for Boss levels, opening and end sequences. 2 09/15/07



Alpha: Features lock down at this point.
09/15/07
Beta: ready for beta testing 2 09/29/07
Final: Ready to ship. 4 10/27/07



I will be posting more specifics on the tasks in each milestone and the progress for these tasks as each milestone comes around. I plan to post them on my web site here.

Wish me luck!

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