Schedule | Time in Weeks | Deadline |
Milestone 1: All game mechanics in. Player movement, terrain modifiers, player attacks, upgrade system, difficulty settings, game modes. | 4 | 11/25/06 |
Milestone 2: All enemy types in with placeholder art. | 4 | 12/23/06 |
Milestone 3: All bosses in with placeholder art. | 2 | 01/06/07 |
Milestone 4: All levels in with placeholder art. | 4 | 02/03/07 |
Milestone 5: Sound and music in and working with placeholder for all sound effects and music. | 1 | 02/10/07 |
Milestone 6: Nag screens, purchase encouragement methods. | 1 | 02/17/07 |
Milestone 7: Game mechanics polished. | 2 | 03/03/07 |
Milestone 8: Character and all enemies polished with final art. | 8 | 04/28/07 |
Milestone 9: All bosses polished with final art. | 4 | 05/26/07 |
Milestone 10: All levels polished. Names, textures, terrain types, props. | 4 | 06/23/07 |
Milestone 11: Final sound and music polish. | 1 | 06/30/07 |
Milestone 12: Front end art and polish for all screens. Including fonts. | 4 | 07/28/07 |
Milestone 13: Talking heads. And story polish for all levels. | 4 | 08/25/07 |
Milestone 14: Web site update and purchase methods. Forum. | 1 | 09/01/07 |
Milestone 15: Cut scenes in for Boss levels, opening and end sequences. | 2 | 09/15/07 |
Alpha: Features lock down at this point. | 09/15/07 | |
Beta: ready for beta testing | 2 | 09/29/07 |
Final: Ready to ship. | 4 | 10/27/07 |
I will be posting more specifics on the tasks in each milestone and the progress for these tasks as each milestone comes around. I plan to post them on my web site here.
Wish me luck!
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